Players can decide which card allows them to play any number of cards of the current suit. This card can be set to 9 or King, or it can be disabled entirely. Players can decide which card reverses the direction of play. Players can determine how many cards a Draw Power card requires from the next player. This card can be set to 2,7 or Ace, or it can be disabled entirely. If they do so, the next player is obliged to pick up double the penalty cards or play a card of the same rank, and so on, until someone is forced to pick up the cards. Players can enable a card that forces the next player to draw two cards, unless they can play a card of the same rank. Players can decide which card forces the next player to skip their turn, or players can disable this option. Players can decide which card is the wildcard, which changes the suit being played. Players can decide whether to play with a standard 52 card deck or a 32 card deck (7 through Ace). Players can decide how many cards are distributed at the start of every round. Players can also choose to disable the timer, but that is only for private tables. Players only have a set amount of time to make their turn after which a turn is automatically played for them and the game proceeds: Fast is 7 seconds, Standard is 15 seconds, Slow is 30 seconds, and Very Slow is 60 seconds. Players determine a set amount of rounds (also known as hands or deals) that the game will go to (instead of the points selection above). Players determine a set amount of points when the game ends. In addition to the classic way of playing, we often have new creative options for you to try to spice up the game if you are interested in trying different spins for fun. VariationsĬardzMania supports several customizable rules and options so you can play Crazy Eights exactly how you like or how you grew up playing with your friends and family. The player who has the least amount of points at that time wins that game. The game ends when one player reaches 50 points. Excluding the 8, cards 2 through 10 are worth their pip value.ScoringĪfter a player has discarded all of their cards, the remaining players must tally the cards in their hand. All other players score penalty points based on the cards remaining in their hands. The round ends after a player has discarded all of their cards. The following player must either match that suit or play another 8. When a player discards an 8, they must say which suit it represents. Players can only draw a maximum of 5 cards before their turn goes to the next player.Īs the title of the game implies, 8s are wild. If a player cannot discard any of their cards, they must draw from the stock until they are able to do so. A player can discard only 1 card on their turn.
A player can get rid of a card if it is of the same suit or rank as the top card in the pile.
ALTERNATE SKIP BO RULES NO PILE IN THE MIDDLE HOW TO
How to Playīeginning with the person left of the dealer and moving clockwise, players try to play, or shed, their cards onto the pile started by the stock's top card. If the top card is an 8, the card is placed in the center of the stock and a new card is drawn. After every player views their cards, the dealer draws the top card from the stock and flips it face up. The remaining deck is placed in the middle of the gameplay area to form the stock. The dealer begins the game by passing out 5 cards face down to each player.
Play Multiplayer Crazy Eights Online The Deck and the DealĬrazy Eights is played with a standard deck of 52 playing cards. Crazy Eights is foundational to many other games, like Uno ®, Mau Mau, and Switch, and can be played by 2 to 12 players.
Crazy Eights is a shedding game where players try to be the first to get rid of their cards.